![]() ![]() ![]() Tip: If you are low on ammo, there is an ammo box near the entrance to the arena. Make sure you take advantage of all of his vulnerability openings during his safer skills. Unless your skill Interrupts Gauss, there is little point to conserving them, so use them for those extra bits of damage. Keep peppering him when you can and using your skills as you get them. Keep your distance and keep safe to make sure you can stay in the fight. This attack lasts for a while, and it will chase you the whole time. When they damage you, not only do they hurt a lot but they also slow you down, which can lead to you losing all of your health to this one attack if you are not careful.ĭon't try to attack while he uses this, instead, focus on running down one side of the arena, and be ready to run down the opposite side when you turn around as well. These strikes move faster than you do unless you are at a full sprint. From the sky comes a series of lightning strikes, plotted on the ground. Lightning Storm is Gauss' deadliest attack. If you are in a position to do so, try to interrupt Gauss as he is casting this one so you have more room to manerver around the map. They hover and linger on the map, and can move through cover and barriers to deal a large chunk of damage to you. Ball Lightning is a skill that places slowly moving lightnight traps on the map. There are two moves of his which are particularly devastating. This barrier is quite easy to shoot through however, so make sure you use this time to get in some good firearms damage while he can't retaliate. Occasionally, he will use Steel Wall to bring up a barrier around himself. He won't shoot you while casting this, but he can place the trap directly at your feet whether he has line of sight on you or not, so try to move to an area where you are less likely to stand on the trap in the future, like the corner of the arena, or away from cover. It takes a while for him to cast this one, and is relatively easy to avoid, so use this as a chance to get some damage in once you are safe.ĭischarge Mine lets Gauss place a trap at your feet, that unfortunately stays active throughout the whole fight. His Metal Barrage skill peppers the field with incoming missiles. Gauss has a number of Altered skills of his own, and each of them can be nasty if you don't know what to look out for. Technomancers are the only class here that can heal more reliably with their skill and weapon leech healing, so feel free to be a little more brazen as the Technomancer. Golem for Devastators can help you peek around corners and deal some damage without fear of dying, and Pyros have some skills that steal health from their targets. This armour is temporary though, so make sure to get back in cover by the time it wears off. Pyromancer and Devastator will need to rely on cover and preserving their upper 2/3s of health while they can, and Tricksters can dash in with their abilities to gain some armour. Because most classes heal on killing enemies, you will be very limited for options to regenerate health. This also leaves a bomb behind at his last location, so get clear of the blast zone when he dashes away.Īlways be mindful of the cover you have around you, as the health you have in this fight is precious and needs to be preserved. If you get too close, he will usually use Shock Shift to get further away from you, usually in a way that will leave you exposed to his new location. He will slowly strafe left and right as he takes his shots, which will sometimes require you to move from your cover. Gauss uses his electricity rifle to deal a decent amount of damage at a distance. When you are ready, head up the stairs from the flag and clear the way to the boss. You will want to have at least one reliable medium-long range weapon, as this boss prefers to fight at a distance. Make you sure you stock up on ammo, and check that the gear you have equipped is the most powerful that you have to use.
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